Not, though.
Ironically, one of the most productive examples of how a formula that defines the exclusive release of a bachelor can launch a console is … Halo. Halo: Combat Evolved, that is, maximum agree that it was very important for the launch of the Xbox logo and to identify the good fortune of the original Xbox. Since then, the series has been indelibly connected to the Xbox logo, a connection with which the incarnation of Phil Spencer’s department doesn’t seem to have any problems.
But while the series has served as a shortcut to the game for years, it probably peaked with Halo 3 in 2007, and neither Halo 4 nor Halo 5 was able to return the series to the same position of cultural prominence. This story ends with an ellipse in 2015, a rupture almost similar to Nintendo’s for a series of this magnitude. This brings us to Halo Infinite, first introduced at E3 2018 with tantalizing images of a green and animated Halo, reminiscent more of the original trilogy than recent games.
There’s a lot of moving parts here. Halo Infinite will have to be charming and wants to take advantage of enough Xbox Series X merit for others to get up, take note, and place pre-orders. At the same time, it will have to run on the Xbox One S, now 7-year-old hardware. This is only visual: you will also need to place your position in a radically different shooter global than the one explained by this game.
It takes a full-fledged campaign, with the same series of imposing ancient extraterrestrial monoliths, in a different way, it would not be Halo. But you also want a physically powerful multiplayer component with some kind of game-as-a-service component, without which you can’t run a large-scale multiplayer game in 2020. Possibly there would be less tension in the aspect of profits if Microsoft believes this game as a defeat leader, but still, you will have to be able to believe what it will look like 2, 3 years later.
I’ve noticed tons of hypotheses: it will be a loot shooting game similar to the Destiny series, which will be an open world, which will be a reinvention of serial points at the point of God of War. We probably won’t know more about this until Thursday, however, even the fact that we’re talking in terms of the units puts the revelation in an attractive place. Expectations are high and now the developer’s 343 games will have to meet.
It’s not unexpected that Microsoft has been selling this for years, however, the spotlight you’ll pay to the game in a bragging spun involving other headlines shows a point of confidence in what the company will offer.
Can the Xbox X Series work well even in Halo Infinite is a failure? Well, maybe. Can Microsoft realize its elaborate vision of a game that is less hardware-based and more global, even if Halo Infinite can’t lead the way? Again, maybe: Game Pass, especially with xCloud integration, doesn’t necessarily want to sell a great game.
And yet, we’re here alone at the beginning of a new hardware “generation” as they are in 2020, but also at the beginning of a very different vision of the Xbox department than the one presented by the company with Xbox OneArray And it’s clear, at this point, the Master Chief and Halo Infinite will lead the pace toward this new era.
Again, no pressure.
I am a freelancer whose paintings have been published in The Atlantic, The New York Times, The New Republic, IGN.com, Wired and more. Canopy social games, video games,
I am a freelancer whose paintings have been published in The Atlantic, The New York Times, The New Republic, IGN.com, Wired and more. I sing social games, video games, generation and all that gray domain that happens when generation and consumers collide. Google