As a critic, my job is sometimes to treat all things with grace, but I’m pretty confident in saying that the movie Borderlands, which got shocking reviews, didn’t do well. I accept Joshua’s opinion as true. My fellow PC Gamer writer Wolens, who, after sitting back and watching the whole thing, called it “a tasteless mush that no one seemed interested in saving” and “an excuse to buy a bucket of popcorn. “
This critical reception seems to have manifested itself at the U. S. box office, as Variety reported that Borderlands the Movie grossed $8. 8 million in its opening weekend in the United States. This is a film that costs $115 million to make and another $30 million to market and distribute.
Adding up those prices, Borderlands’ functionality in the US over the weekend was worth about 6% of what it cost. To put that into perspective, you now have to sell the same number of tickets about 16 times more to break even.
Of course, there are upcoming releases abroad and, as Forbes reports, 60% of its production budget has already been covered through pre-sales, which leaves, i. e. around $58 million (again, combining production and marketing/distribution costs) to recover later. the fact before the cash starts flowing.
I’d upload a sarcastic joke here, but I feel the same way I felt when I watched Suicide Squad: Kill the Justice League, which not only lost about $200 million to Warner Bros. , but lately is being played by—let me check it out: 86 people in total on Steam (with a 24-hour peak of 217) at the time of writing. That is: sad. It makes me sad.
Thinking about the amount of waste that is generated by something like this is simply frustrating, especially since the Borderland series is characterized by a tendency to miss simple dunks. It’s got a killer aesthetic and, for the most part, very fun gameplay – I immersed myself in Borderlands 3 and its respective DLCs for about 58 hours.
But other aspects, namely its story and overall direction, have been chronically mishandled for years, and it’s sad to see this spill over into the film. I’m starting to see why Craig Mazin, the actor from HBO’s The Last of Us, jumped off the movie bandwagon before it became a real disaster.
Harvey’s history with gaming began when he begged his parents to subscribe to World of Warcraft at the age of 12, even though he has since been cursed with the mastermind of Final Fantasy 14 and an enormous weight on G’raha Aunt. His beginnings as a freelancer, writing for internet sites such as Techradar, The Escapist, Dicebreaker, The Gamer, Into the Spine, and, of course, PC Gamer. It will bite into anything that looks interesting, even if it has a comfortable place for RPGs, soulslikes, roguelikes, deckbuilders, MMOs, and weird indie titles. It also plays a lot of TTRPGs when offline. Don’t ask her what her favorite formula is, she has too many.
Bungie vows to address ‘uncertainty’ surrounding Destiny 2’s long-term after last week’s mass layoffs
The new official Doom Eternal mod includes “the same tools” used to create the game
Wordle answer for Monday, August 12
PC Gamer is from Future plc, a major foreign media organization and virtual publisher. Visit our corporate site.